Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems
Research Article  ·  Published: 17 June 2026
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Next-Generation Computing Systems and Technologies
Volume 2, Issue 2, 2026: 35-50
Research Article Open Access

Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems

1 Department of Computer Science and Engineering, Pragati Engineering College (A), Surampalem 533437, India
* Corresponding Author: Manas Kumar Yogi, [email protected]
Volume 2, Issue 2

Article Information

Abstract

These days, many eco-systems related to federated learning, blockchain, self-driving cars, and scientific computing have many agents working together, each doing its own part. Using a single central system to check if all the agents are doing their work correctly is slow and gets more expensive as more agents are added. This paper introduces a new way called the Verification Game (VG). The agents don’t depend on a central system. The agents check each other’s work. If the agents are honest, they get rewards, so telling the truth is the best option. This type of method also saves a lot of computing power because it doesn’t check every single task. We also came up with a method called Adaptive Strategic Verification (ASV) that figures out which agent’s work should be checked. It saves the computing resources because only selected tasks are verified, not everything. From the year 2020 to 2025 we tested six real-world systems. These included things like learning systems where the data is shared across devices, groups of self-driving cars, blockchain networks, big computer clusters, supply chains, and websites that monitor the content. On average, the system could spot the problems up to 97.3% of the time and only used about a quarter of the computing power needed by central systems. Agents learned to be honest within 31–48 rounds (or equivalent time, mean approximately 40 rounds) depending on domain. Even when most agents tried to cheat together, the system was able to stop collusion. Overall, this approach helps to lots of agents that work together fairly without depending on a central system. It makes building large and reliable systems easier.

Graphical Abstract

Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems

Keywords

multi-agent systems game-theoretic verification byzantine fault tolerance federated learning security

Data Availability Statement

Data will be made available on request.

Funding

This work was supported without any funding.

Conflicts of Interest

The authors declare no conflicts of interest.

AI Use Statement

The authors declare that no generative AI was used in the preparation of this manuscript.

Ethical Approval and Consent to Participate

This study utilized anonymized secondary data obtained from existing production systems under applicable data use agreements. No direct human or animal subjects were involved in experimental procedures. The study was conducted in accordance with the research ethics guidelines of Pragati Engineering College (Autonomous) and complies with India's Digital Personal Data Protection Act (DPDP Act, 2023) with respect to data privacy.

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Cite This Article

APA Style
Yogi, M. K., & Kavya, M. (2026). Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems. Next-Generation Computing Systems and Technologies, 2(2), 35-50. https://doi.org/10.62762/NGCST.2026.430053
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TY  - JOUR
AU  - Yogi, Manas Kumar
AU  - Kavya, Majji
PY  - 2026
DA  - 2026/06/17
TI  - Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems
JO  - Next-Generation Computing Systems and Technologies
T2  - Next-Generation Computing Systems and Technologies
JF  - Next-Generation Computing Systems and Technologies
VL  - 2
IS  - 2
SP  - 35
EP  - 50
DO  - 10.62762/NGCST.2026.430053
UR  - https://www.icck.org/article/abs/NGCST.2026.430053
KW  - multi-agent systems
KW  - game-theoretic verification
KW  - byzantine fault tolerance
KW  - federated learning security
AB  - These days, many eco-systems related to federated learning, blockchain, self-driving cars, and scientific computing have many agents working together, each doing its own part. Using a single central system to check if all the agents are doing their work correctly is slow and gets more expensive as more agents are added. This paper introduces a new way called the Verification Game (VG). The agents don’t depend on a central system. The agents check each other’s work. If the agents are honest, they get rewards, so telling the truth is the best option. This type of method also saves a lot of computing power because it doesn’t check every single task. We also came up with a method called Adaptive Strategic Verification (ASV) that figures out which agent’s work should be checked. It saves the computing resources because only selected tasks are verified, not everything. From the year 2020 to 2025 we tested six real-world systems. These included things like learning systems where the data is shared across devices, groups of self-driving cars, blockchain networks, big computer clusters, supply chains, and websites that monitor the content. On average, the system could spot the problems up to 97.3% of the time and only used about a quarter of the computing power needed by central systems. Agents learned to be honest within 31–48 rounds (or equivalent time, mean approximately 40 rounds) depending on domain. Even when most agents tried to cheat together, the system was able to stop collusion. Overall, this approach helps to lots of agents that work together fairly without depending on a central system. It makes building large and reliable systems easier.
SN  - 3070-3328
PB  - Institute of Central Computation and Knowledge
LA  - English
ER  - 
BibTeX Format
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@article{Yogi2026Scalable,
  author = {Manas Kumar Yogi and Majji Kavya},
  title = {Scalable Trust through Strategic Verification: A Game-Theoretic Framework for Multi-Agent Systems},
  journal = {Next-Generation Computing Systems and Technologies},
  year = {2026},
  volume = {2},
  number = {2},
  pages = {35-50},
  doi = {10.62762/NGCST.2026.430053},
  url = {https://www.icck.org/article/abs/NGCST.2026.430053},
  abstract = {These days, many eco-systems related to federated learning, blockchain, self-driving cars, and scientific computing have many agents working together, each doing its own part. Using a single central system to check if all the agents are doing their work correctly is slow and gets more expensive as more agents are added. This paper introduces a new way called the Verification Game (VG). The agents don’t depend on a central system. The agents check each other’s work. If the agents are honest, they get rewards, so telling the truth is the best option. This type of method also saves a lot of computing power because it doesn’t check every single task. We also came up with a method called Adaptive Strategic Verification (ASV) that figures out which agent’s work should be checked. It saves the computing resources because only selected tasks are verified, not everything. From the year 2020 to 2025 we tested six real-world systems. These included things like learning systems where the data is shared across devices, groups of self-driving cars, blockchain networks, big computer clusters, supply chains, and websites that monitor the content. On average, the system could spot the problems up to 97.3\% of the time and only used about a quarter of the computing power needed by central systems. Agents learned to be honest within 31–48 rounds (or equivalent time, mean approximately 40 rounds) depending on domain. Even when most agents tried to cheat together, the system was able to stop collusion. Overall, this approach helps to lots of agents that work together fairly without depending on a central system. It makes building large and reliable systems easier.},
  keywords = {multi-agent systems, game-theoretic verification, byzantine fault tolerance, federated learning security},
  issn = {3070-3328},
  publisher = {Institute of Central Computation and Knowledge}
}

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CC BY Copyright © 2026 by the Author(s). Published by Institute of Central Computation and Knowledge. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/), which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made.
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